Enjoy :. Comment by ricekrispieslol not a good idea to run this dungeon if you have arachniphobia because this raid is literally crawling with spiders.
Comment by cheesemonster I can't find it on wowhead but the quest Echoes of war is still doable in Naxx Comment by exowizard The only way into Naxxramas is to either be summoned or you have to have a flying mount to get inside.
Comment by Think of flying as an entry fee to raiding. By the time any character has gone from and done heroics for gear, they should have earned 1. Comment by Naxxramas is a very easy instance, due to its the first content raid for Wrath of the lich king.
For example how blizzard made kara, Its to give characters gear realy fast for the up-coming raids. If you have a decent 10 or 25 man core raiding group you should do it right away its very easy aslong as you know how to do fights and arnt to bad geared I would recommend doing heroics for maybe 1 or 2 weeks If you need help with naxxramas fights Youtube.
Well i hope this helped if you need more info just ask Comment by A Naxxramas raid group should be like this for 10 man Your tanks need cap def at and atleast 20k hp. Your dps should be able to pull atleast 2k dps if not then dont bother you wont get far. Your dps should be able to do atleast 2. Comment by Caylenna Is there any lore behind the woman's voice yelling "Help me!
It would be quite interesting if there was anything. Comment by grampolice Do now rejoice Comment by Bakaleaf This popped in my head recently and i cant help but ask. When you get to the end of each wing you see a large ring. I was wondering if its possible to not only skip quite a few bosses but also go to the upper floors by killing straight through one wing then going along the outer ring. I plan to test this if possible next time i raid Naxx, but if someone else has tested please answer.
Comment by 3. A teleportation orb has been added to the lair to allow players to travel back and forth from the main dungeon to the lair with ease now.
Comment by Kel'Thuzad is Hoggers alt , sapphion is his mount and the other bosses - non combat pets. Comment by Daralyn can someone tell my, why is Naxxramas larger inside than outside? I know that Lich king is powerfull, but still - this is not Harry Potter. Comment by I wish there was a Caverns of Time instance in which you could help the scourge take control of naxx from the nerubians. Comment by Merylyan It's so fun to have a character with some form of knockback effect Blast Wave , Thunderstorm , Typhoon on a PvP server and yank random blokes to their deaths when the weekly quest is at Naxx Comment by Kanariya Upon entering Naxx and standing at the edge of the portal, it is possible to look underneath Naxxramas and still see Plaguewood, despite the fact that it is in Dragonblight now.
This is because the zone itself is still in the Eastern Plaguelands. The instant respawn in the Carrion Fields was implemented because dying normally would cause your spirit to hit the closest graveyard, Strath's. Seeing as the Teleport Spire is removed, there would be no way to rezz without talking to a spirit healer. Comment by DramaOfficer To anyone wondering, Naxxramas full clear will earn you Comment by Greken id like to add a first cataclysm post to this instance tbh.
BUT whats killing you is the stacking poison debuff from it and the IMPALE whic makes you take way to much fall damage you can ofc heroic leap out of 1 fall every min but that aint enught. Comment by Greken i have soloed trash in all wings as stated in my previus post tho i was intrested to see how many you actualy need to faceroll this place. Comment by Vlad For historical purposes here is some old information; The old Naxxramas for level 60 was positioned over Eastern Plaguelands and you could look trough the windows in the instance and see Eastern Plaguelands below.
In the development stages of Naxxramas they were going to add the teleportation pad inside Stratholme , this is where the unknown portal at the end of the dungeon lead to -Naxxramas. Here is the old unfinished dungeon with this path intact: screenshot link. Instead of a teleport pad it requires you to be summoned or to have a flying mount to access the instance portal. Interesting enough, if you could see down and below Naxxramas at the entrance, after you teleport in you would only see the old Eastern Plaguelands as the old instance map has not been edited to match it's new location in the game.
This is one of the major reasons the viewing room where you previously ended up at after teleporting inside, is no longer accessible, and you end up teleported on the old "return to the wold platform" instead.
Most bosses are faceroll-easy, which can be killed using nothing but Death Strike. When you start the encounter, mind control one of his adds and taunt the boss and the other add, getting them as far away from you as possible. When the first add dies, mind control the other add and let Razuvious kill that add as well. When the adds are down and you are tanking Razuvious, remember the following: -Don't let Death Strike overheal. Due to Razuvious' hard-hitting but slow melee swings a dodge or parry can mean the difference between a kill or a wipe.
In most cases you won't be able to do anything for 16 seconds, including Rune Tap and other cooldowns, so it's crucial to be at full health when he casts it. Patchwerk : Kill all leading up to Patchwerk as they'll attack you upon pulling the boss otherwise. After Razuvious, Patchwerk is the hardest-hitting boss in Naxx. Remember to use your cooldowns. Gluth : Equip DPS gear for this one, as this boss does no significant damage. Gluth often summons zombies that will run towards you.
There is no way at least, none I figured out yet to deal with these adds while soloing, so ignore them and Gluth will eat them. Comment by IAmAtomica Sooo, unless you're in a raid group, you can't enter an instance? Bad WoW. Bad, bad, WoW. Comment by elektroneg Soloed 11 bosses in Naxx man on my 80 level DK 80, not Some can also be duoed in man. Bosses: Arachnid Quarter Anub'Rekhan Duo: Easy Will do an avoidable impale that will cause about 40k fall damage if it hits, and if it not burned down quickly enough, will cast locust swarm that will prevent casting for 16 seconds.
All hail queen spider. With two people, MC both of the students. The higher DPS of the two should let their student be immediately burned down, go in and DPS the boss as much as possible while he is taunted by the other student.
Once the other student falls, just tank and spank him. With two people, each person can grab one of the front horsemen which are melee and will follow the player to the corresponding horseman at the back of the room which are ranged and cannot be pulled. That way, each player will be tanking two horsemen, and none of the horsemen will be casting their AoE. Each horseman will cast a stacking mark that deals increasing damage over time. At level 80, this required rotating tanks to prevent stacks of any individual mark from getting to high - this is not necessary at 85, but you will have to burn the bosses quickly to prevent the marks from stacking to critical levels.
Very gear dependent. He will also do a nasty Hateful Strike to those in Melee range that brings down even plate melee dps pretty quickly. In the actual fight, he will spawn zombies which he will use to heal himself.
If you attack them for a long period of time they put a debuff on you, so the best strategy is to just DPS Gluth through the zombie heals with decent gear. If this isn't working, you can kite Gluth away from the zombies fairly easily as they move very slowly without any debuff.
Thaddius Duo: Medium There are two adds that must be killed before engaging the boss, and they must be killed at approximately the same time.
Have each player go up the ramps at opposite sides of the room and DPS the adds. Periodically the players will be teleported to the opposite add and swap positions; just continue dpsing your new add. Once you have killed the adds, jump down to the main platform be careful not to jump too short or walk off.
When you fight the main boss, make sure to stand on opposite sides of him as each player will have a different polarity for the entire fight. If your partner can heal, you can be healed through this, if not, he will not cast this on the last party member left alive. When he does this, all allies within 10 yards of the marked player will also be frozen, so don't stand next to your duo partner when this happens. Because of this, you will either need a tank who can self-heal after the iceblocked party member is inevitably killed, or a tank who can heal the iceblocked party member and prevent their death.
In some cases, the trash can be more difficult than the actual boss, so be careful to pull as few as possible when clearing it. It cannot be interrupted, so you must burn it down as quickly as possible before it begins. Comment by Esploratore Naxxramas 10 can all be soloed as a blood dk level 85, these are no news ofc, so I thought to write a comparison of the gear level I needed for each, that was like my progression: Naxxramas 10 solo: item level, dps gear: noth the plaguebringer, heigan the unclean, loatheb, gothik the harvester, sapphiron.
Naxxramas 25 solo: item level, dps gear: sapphiron. Notes: gluth and patchwerk are NOT soloable on 25 unless you are a night elf to despawn zombies and reset the enrage using shadowmeld, in that case patchwerk requires almost BiS tank gear and gluth is easy in not particularly special dps gear.
Grobbulus and heigan most likely are doable with less gear, just I didn't try, heigan doesn't have enrage, grobbulus 9 mins. For maexxna you will need again the anti-venom sacs from BRS at that level of gear on man, as for the rest, I kept trying, so I'm pretty sure they're quite close to the minimum requirements to solo them. I also wrote some strategies to solo on each of these bosses.
All bosses were incredibly easy. One other fight was somewhat tricky, but not too hard either, that being the Four Horsemen. After this it's easy. Total gold looted: Around including trash Add the gold from loot drops and you're looking at a good 3k for the entire raid. Comment by Dedmeett I just soloed a10man full clear all quarters with a 90 blood DK ilvl dps gear. Never died. Some bossesare still a little tricky- Razuvious hits hard, Gruul negates all your healing so burn him fast, the 4 horsmen don't make it easy for you, of course, since you're there go for the cheeve where they all die together.
Sappherion and Kel'thuzad were surprisingly very easy- no explaination needed, just go nuke them. Comment by Cinnamohn All man achievements in a single run with a Hunter. Comment by Kanariya Since Patch 5. Comment by I was able to solo all the bosses that drop pets as a shadow priest without much difficulty. Comment by ShadowAndFlame68 Anyone else be flyin up there and all of the sudden your gryphon disappears as you're dismounted and you fall to your death?
Comment by Tenjen I remember naxx in Vanilla and how i pissed my pants with awesome when we reached kelthuzad and he speaks to his "master" and then a voice ANSWERS, you realise who it is and what it means. Especially when he calls on him during the fight. It seriously made me happy when Wotlk came. Comment by Werich Soloed the man version with ilvl destruction warlock.
Most of the bosses can be simply dps-ed down using Voidlord as a tank , with the exception of: Maexxna - using a pet is not recommended otherwise you get webbed and killed eventually.
You better use Grimoire of Sacrifice. You will need heavy burst dps to kill her. Gathering Production Secondary. Allied races. Useful macros What are addons? More WoW info. Events Ongoing Seasonal Micro-holidays World. Instances Raids Scenarios Sanctuaries Worlds. Movie info. Explore Wikis Community Central. Register Don't have an account? Edit this page. History Talk This article is about the and man versions of Naxxramas introduced with Wrath of the Lich King.
For the original man raid introduced in Patch 1. License to Kill. Retrieved on RDF feed. Patch date. Universal Conquest Wiki. Hate ads? The Arachnid Quarter A web-covered wing of spiders and cultists of the Cult of the Damned that contains three bosses. An entry-level quarter, this is usually the first one targeted by guilds to gear up their players.
The trash clear to Anub'Rekhan is short, with the clears to Grand Widow Faerlina and Maexxna being progressively longer. Maexxna : A colossal highly poisonous Spider. Arachnid quarter. The Plague Quarter A wing of strange fungus, ghouls, gargoyles, maggots and other plagued monstrosities. This wing has three bosses and is only very slightly more difficult than the Arachnid Quarter, with Noth the Plaguebringer being arguably the easiest boss in the instance.
The trash clear to Noth the Plaguebringer and Heigan the Unclean is of medium length with Loatheb having a short gauntlet of quickly respawning maggots and eye stalks rather than a trash clear. Bosses Noth the Plaguebringer : A Necromancer specialized in curses and summoning. Heigan the Unclean : A Necromancer specialized in diseases and dancing.
Loatheb : A giant Fungal Monster. By the time you would be able to do old Naxx, you would be 50, which would mean Chromie Time ends. The timeline of WoW is still in tact, and still means something. Not their endgame.
Chromie Time is not a supplement for you to experience old expansions to experience their raids. Its entire purpose is to get you to the relevant level for Shadowlands by going through the leveling content of your favorite expansion s. Vanilla is also completely inaccessible. No, old Naxx was the endgame for an expansion.
Anything that was max level content was endgame during that specific expansion. To be honest, it would be the peak highlight of this expansion, being able to level up using chromie time to go to the vanilla old zones,dungeons, quests, and raids while lvling up.
The other ultimate highlight would be getting beyond the outer lands themselves and into the shadowlands. Chromie time is being released and all i hear is more options here, more options there. More options and choice while lvling up than ever before.
I love cataclysm 1- 60, but i also love vanilla Nothing is absoutely wrong with having both as options. Nothing at all. With the existence of Classic, this is very unlikely to ever happen. Meh, it is honestly all about options. That is pretty defeatest. I mean, it is no wonder retail has had such a small and dwindling market over the years since cataclysm.
It is complete bullcorn.
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